
So i did some poly-paint and added more definition into the model. I really like where the model is going. Although I'm not quite sure with the lighting of test render. It's a bit challenging on the shading and lighting in zbrush T_T I ended up render all the layer and comp the render in Photoshop. Since I was having some difficulty on the sss shading and the lighting, I ended up looking up tutorial once again. I found this
EAT3D SSS Tutorial on the Google. It's really helpful and actually explain the whole process. Looking into it if you are interested to learn how to shade SSS in zbrush.
cheers ;)
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