Update 01/09/2011
Starting retopology in the zbrush with the model.
[vimeo 18606364 w=490&h=300]
[vimeo 18606680 w=490&h=300]
01/06/2011
Added the eyeball and starting to sculpting the body.
[vimeo 18501064 w=490&h=300]
01/05/2011
I started sculpting on the face to get the general feel of how the face should be. For example how many eyes does he have or what is the mouth look like. Once I got the rough shape of how the face should look like I will work on retopology of the base mesh in zbrush and maya.
[vimeo 18464737 w=490&h=300]
01/04/2011
Starting to mock up the model with zsphere. Just to layout the basic skeleton of the model.
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