Sunday, February 28, 2010
Skywalker update 6
hey so i finally get back to the skywalker project.....but since i was having some difficulty on the sculpting part of the face. I tried to approach this project in another direction. So I started with building the basketball. So started with a quarter of the sphere and redirecting the flow of the geometry. Then followed by combining all the pieces together, UV the model, and imported back to zbrush. In zbrush part, first recreate the alpha map of the basketball leather in photoshop and starting to paint away the displacement map with dragrect stroke. However in the end I didn't really like the uneven bump. Guess I will continue redo this part again tomorrow :D as always let me know wut u think :)




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don't u already have a basketball model?
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