Nothing really fancy here. I usually select section of the faces I want to UV first and then use camera base to generate UV. After that typical edge spliting and utilize the unfold & relax tools in UV editior to get the UV to the place I want.
Start again with the sculpt again. I mostly use the claytube, move, inflat, and standard brushes to sculpt in zbrush. As far right now those is only the brushes i use. I don't really use other brushes unless i really need to :)
-not really having great time to sculpt the face T_T can't really find good references online....just have to keep working on it........off to the bed!!
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