Tuesday, July 31, 2012
1YR Project – JULY – Week 5 – Day 21
Tweak a little more on the low-rez, then apply to the high. However for some reason, some geometry didn't carry over from low-rez.....Will be moving it manually -_- Hopefully i can finish it and comp before August!!
Monday, July 30, 2012
1YR Project – JULY – Week 5 – Day 20
Thursday, July 26, 2012
1YR Project – JULY – Week 4 – Day 18
have been slacking off a bit :( just need to add couple more bag on his back and will move on to posing him. Thinking im gonna wrap up this guys soon....


cheers
cheers
Tuesday, July 24, 2012
1YR Project – JULY – Week 4 – Day 17
Here goes another week! Man I just want to wrap this guy up and move to a new creature....but I know this will turn out great in the end T_T Anyhow, no complain, I'm just gonna keep chugging it along.
So I came across some way to zbrush a rope from David Langley on Viemo and I have to say it's some awesome quick way to get a rope done in no times......I added some rope and modeled a gasoline container, knife, ax, and a lamp(in Maya), which I still need to added to his back in Zbrush -_- post some progress later today if I get a chance.
Here is the tutorial I found....very useful
[vimeo http://www.vimeo.com/35830537 w=500&h=375]
cheers :D
So I came across some way to zbrush a rope from David Langley on Viemo and I have to say it's some awesome quick way to get a rope done in no times......I added some rope and modeled a gasoline container, knife, ax, and a lamp(in Maya), which I still need to added to his back in Zbrush -_- post some progress later today if I get a chance.
Here is the tutorial I found....very useful
[vimeo http://www.vimeo.com/35830537 w=500&h=375]
ZBrush Rope Making Technique from David Langley on Vimeo.
cheers :D
Saturday, July 21, 2012
1YR Project – JULY – Week 3 – Day 15
So following by the set up of the pro with some of tweaks, here are my result......following by a little quick photoshop paint :)

Friday, July 20, 2012
Zbrush Lighting and shading technique from the Pros
Here are some of lighting and shading technique i found on zbrushcentral from some of pros :) They are actually very useful and helpful. Especially for those who really want to show off their zbrush models ;)
Zafati's Setting


-Zafati's Zbrush Central Sketchbook
PSTCHOART's SSS shader Setting

PSTCHOART's Zbrush Central Sketchbook
Zbrush Classroom
As always Zbrush Classroom always have something to help it and is already listed under my useful links. But here is the specific link to it, if you are too lazy to look for it.

NOW I just need to learn these technique and apply to mine......easy T_T
Zafati's Setting
-Zafati's Zbrush Central Sketchbook
PSTCHOART's SSS shader Setting
PSTCHOART's Zbrush Central Sketchbook
Zbrush Classroom
As always Zbrush Classroom always have something to help it and is already listed under my useful links. But here is the specific link to it, if you are too lazy to look for it.
NOW I just need to learn these technique and apply to mine......easy T_T
Thursday, July 19, 2012
1YR Project – JULY – Week 3 – Day 14
Tuesday, July 17, 2012
1YR Project – JULY – Week 3 – Day 12
There goes another day!! Took me quite a while to get this roller sleeping bag going. But it came out pretty cool. Just need to add some dirt on the texture and it will be good!! Now we need to move forward to one of those boxes.....


Monday, July 16, 2012
1YR Project – JULY – Week 3 – Day 11
Here goes the brand new week. Add some placement items on his back. Definitely need to model those and place them tomorrow or so :)


some reference on the carriage and stuff......



some reference on the carriage and stuff......
Sunday, July 15, 2012
1YR Project – JULY – Week 2 – Day 10
Need to go to work today for the new wwe raw stuff..(btw it's sunday)....woke up early, got like an hour to kill, so decided to removed the scale :( it wasn't fitting the character that much anyway.
Now I need to speed it up and add all the stuff in his back and comp it in photoshop :D im thinking something like he is running loose and the owner is chasing in the back.....
Now I need to speed it up and add all the stuff in his back and comp it in photoshop :D im thinking something like he is running loose and the owner is chasing in the back.....
Saturday, July 14, 2012
1YR Project – JULY – Week 2 – Day 9
Got a bit time tonight while watching the total recall with my wife and try to repaint this guy. I think im gonna get rid of the skin...more i look at it the more i hate it :/




-ps I adjust the day to 9 of the whole project so far instead of day 5 of week 2. Just easier for me to know how I been working on this 1-Yr Project. Gonna keep pushing through it :)
-ps I adjust the day to 9 of the whole project so far instead of day 5 of week 2. Just easier for me to know how I been working on this 1-Yr Project. Gonna keep pushing through it :)
Friday, July 13, 2012
1YR Project – JULY – Week 2 – Day 8
Woke up a bit late today morning....only got half hour to spare :( It was enough time for me to add the teeth :D.....im still debating on the scale. Not sure if I really really like it. It looks not bad, but just not feel natural. I think scale depth might be too much and too big, probably should push it back a bit more.....(I am referencing one of my favorite zbrush sculpt from zbrush centeral Dan Crossland)


Here is the reference from Dan Crossland's sculpt...more from ZbrushCentral Link

there goes another day.....Hope I get some time this weekend to wrap this guy up.....
enjoy the weekend guys :)
Here is the reference from Dan Crossland's sculpt...more from ZbrushCentral Link
there goes another day.....Hope I get some time this weekend to wrap this guy up.....
enjoy the weekend guys :)
Thursday, July 12, 2012
1YR Project – JULY – Week 2 – Day 7
Didn't get a chance to sculpt today morning.....but fortunately was able to get some time tonight :)



Prometheus Concept design sketches
Discovered some of these links for the concept sketches of the recent movie "Prometheus". It's concept design sketches from Vyle-Art.com and Ben Procter. I have to say it's some awesome works :) enjoy!!!
Here are the links....
http://vyle-art.com/portfolio/prometheus/#!prettyPhoto
http://benprocter.squarespace.com/prometheus/prometheus-exterior/
Quick snapshot of some of works.....
[slideshow]
Here are the links....
http://vyle-art.com/portfolio/prometheus/#!prettyPhoto
http://benprocter.squarespace.com/prometheus/prometheus-exterior/
Quick snapshot of some of works.....
[slideshow]
ParaNorman Behind the Scenes - Making Norman
Just came across this cool making of stop-motion character from LAIKA's new movie ParaNorman
[youtube http://www.youtube.com/watch?v=_3VSCGdB1RI&w=560&h=315]
[youtube http://www.youtube.com/watch?v=_3VSCGdB1RI&w=560&h=315]
Wednesday, July 11, 2012
From Clay to Zbrush - Cesar Dacol Jr.
Remember the other day I mentioned about helping my instructor with a testimonial? It was a testimonial for my zbrush instructor Cesar Dacol Jr.'s new creature design class that will be coming up very soon over Zbrushworkshop. He have been releasing a bunch of youtube clips of Zbrush demo for those who like to break into creature design industry. For the zbrush demo part it might be too beginner for me. However his inspiring words at the beginning of each videos are pure gold. Really helpful words for those who really want to go deeper into industry :D
Day 1
[youtube http://www.youtube.com/watch?v=ab0qyVvcRGs&w=560&h=315]
Day2
[youtube http://www.youtube.com/watch?v=scd3kEISem4&w=560&h=315]
Day 3
[youtube http://www.youtube.com/watch?v=VMcxrVFbGvc&w=560&h=315]
Day4
[youtube http://www.youtube.com/watch?v=PgTtWr2dWRY&w=560&h=315]
Day5
[youtube http://www.youtube.com/watch?v=wx3QjtnseIs&w=560&h=315]
Day 1
[youtube http://www.youtube.com/watch?v=ab0qyVvcRGs&w=560&h=315]
Day2
[youtube http://www.youtube.com/watch?v=scd3kEISem4&w=560&h=315]
Day 3
[youtube http://www.youtube.com/watch?v=VMcxrVFbGvc&w=560&h=315]
Day4
[youtube http://www.youtube.com/watch?v=PgTtWr2dWRY&w=560&h=315]
Day5
[youtube http://www.youtube.com/watch?v=wx3QjtnseIs&w=560&h=315]
1YR Project – JULY – Week 2 – Day 6
Here we go on day 2 :)
added more details around head and played around the lightcap. Tested BPR turn out pretty good :D Although not sure if I like the details. I think i definitely need to add more additional detail....so sort of scale or something.....cheers
added more details around head and played around the lightcap. Tested BPR turn out pretty good :D Although not sure if I like the details. I think i definitely need to add more additional detail....so sort of scale or something.....cheers
Tuesday, July 10, 2012
1YR Project - JULY - Week 2 - Day 5
Welcome back from the July 4th weekend!!! Hope all of you got some nice days off with some nice firework :D......I am sorry I wasn't able to get on the blog for quite some times. It had been a bit brutal for passed couple days T_T I got a bit sidetracked on building my new computer and helping my teacher with a video testimonial (will talk more about it in another thread). But I am back today :)
Here are couple snap test renders I was manage to squeeze out today morning. I got to do a bit more sculpting on the Quadcarrier and a quick color texture pass........I usually like to do a quick color texture on the creature while im still in sculpting mode. This prevent me not spending too much time on the sculpting detail and also trigger me to think about how I would attack on the higher detail of the model.


Here are some of the feedback I got from my friends :D
That's a sweet, chunky beast! Only thing I can see is maybe take a look at the hind leg where it meets the tail. The only reason I notice is from the webinar Scott Hartman did for his class - I think it's still up at visualarium. Unless there are other - more passive tails? - Kara Marfia
The only thing i might suggest is maybe changing the structure of the hind leg a little. its kinda related to what kara was saying as well. this might give ya an idea for the hind leg. http://www.bing.com/images/search?q=hippo&view=detail&id=19FFBDF14B103DCFFF05D57D29BEFD2627121B7E&first=1Also this might also help with region and bone structure. skeletal structure for the chameleon may also be kind of a good study as well. http://www.flickr.com/photos/unforth/3191950380/- Jack W Sellers
* Couple things I probably need to address soon
Here are couple snap test renders I was manage to squeeze out today morning. I got to do a bit more sculpting on the Quadcarrier and a quick color texture pass........I usually like to do a quick color texture on the creature while im still in sculpting mode. This prevent me not spending too much time on the sculpting detail and also trigger me to think about how I would attack on the higher detail of the model.
Here are some of the feedback I got from my friends :D
That's a sweet, chunky beast! Only thing I can see is maybe take a look at the hind leg where it meets the tail. The only reason I notice is from the webinar Scott Hartman did for his class - I think it's still up at visualarium. Unless there are other - more passive tails? - Kara Marfia
The only thing i might suggest is maybe changing the structure of the hind leg a little. its kinda related to what kara was saying as well. this might give ya an idea for the hind leg. http://www.bing.com/images/search?q=hippo&view=detail&id=19FFBDF14B103DCFFF05D57D29BEFD2627121B7E&first=1Also this might also help with region and bone structure. skeletal structure for the chameleon may also be kind of a good study as well. http://www.flickr.com/photos/unforth/3191950380/- Jack W Sellers
* Couple things I probably need to address soon
- More passive tails?
- More definite hind legs or rework on it.
- Refer some of the quad-pad skeleton on the hind legs.
- Higher details
Thursday, July 5, 2012
1YR Project – JULY – Week 1 – Day 4
1YR Project – JULY – Week 1 – Day 3
Tuesday, July 3, 2012
1YR Project - JULY - Week 1 - Day 2
Alright second day :) I end up choosing the middle left one. Did some clean up and add the the tail in the back. Let's start some serious sculpting tomorrow!! Cheers
1YR Project - JULY - Week 1 - Day 1
Here we go! Day 1 of the 1YR Project. I am thinking some sort of heavy creature for carrying heavy stuff, like a vessel. I called it Quadcarrier :) Here are couple silhouette design
Quadcarrier Silhouette
Quadcarrier Silhouette
Monday, July 2, 2012
Here we go!!! Here are all the sculpts I did for this past year!!! Part III
Zbrushworkshop - Creature Workshop R2
Silhouette Concepts





















Bug Concept




Dragon







Silhouette Concepts
Bug Concept
Dragon
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